<?xml version="1.0" encoding="UTF-8"?>
<VNCLASS ID="run-51.3.2" ladl="2 ou 35L ou 31H[+N0 V vers N]" lvf="M1a ou E3e ou E1d">
     <MEMBERS>
          <MEMBER name="accourir"/>
          <MEMBER name="affluer"/>
          <MEMBER name="balader se"/>
          <MEMBER name="boiter"/>
          <MEMBER name="boitiller"/>
          <MEMBER name="bondir"/>
          <MEMBER name="caboter"/>
          <MEMBER name="caracoler"/>
          <MEMBER name="cavaler"/>
          <MEMBER name="chanceler"/>
          <MEMBER name="cheminer"/>
          <MEMBER name="chevaucher"/>
          <MEMBER name="circuler"/>
          <MEMBER name="claudiquer"/>
          <MEMBER name="clopiner"/>
          <MEMBER name="couler"/>
          <MEMBER name="courir"/>
          <MEMBER name="dandiner se"/>
          <MEMBER name="danser"/>
          <MEMBER name="déambuler"/>
          <MEMBER name="défiler"/>
          <MEMBER name="dépêcher se"/>
          <MEMBER name="déplacer se"/>
          <MEMBER name="déployer se"/>
          <MEMBER name="élancer s'"/>
          <MEMBER name="engouffrer s'"/>
          <MEMBER name="envoler s'"/>
          <MEMBER name="galoper"/>
          <MEMBER name="gambader"/>
          <MEMBER name="gambiller"/>
          <MEMBER name="gravir"/>
          <MEMBER name="grimper"/>
          <MEMBER name="guincher"/>
          <MEMBER name="hâter se"/>
          <MEMBER name="jogger"/>
          <MEMBER name="lancer se"/>
          <MEMBER name="louvoyer"/>
          <MEMBER name="luger"/>
          <MEMBER name="marcher"/>
          <MEMBER name="nager"/>
          <MEMBER name="naviguer"/>
          <MEMBER name="onduler"/>
          <MEMBER name="pagayer"/>
          <MEMBER name="parader"/>
          <MEMBER name="parcourir"/>
          <MEMBER name="patiner"/>
          <MEMBER name="pédaler"/>
          <MEMBER name="pirouetter"/>
          <MEMBER name="planer"/>
          <MEMBER name="présenter se"/>
          <MEMBER name="presser se"/>
          <MEMBER name="promener se"/>
          <MEMBER name="ramer"/>
          <MEMBER name="ramper"/>
          <MEMBER name="randonner"/>
          <MEMBER name="rebondir"/>
          <MEMBER name="reculer"/>
          <MEMBER name="retourner"/>
          <MEMBER name="rouler"/>
          <MEMBER name="ruer se"/>
          <MEMBER name="sauter"/>
          <MEMBER name="sautiller"/>
          <MEMBER name="serpenter"/>
          <MEMBER name="skier"/>
          <MEMBER name="slalomer"/>
          <MEMBER name="tituber"/>
          <MEMBER name="tracer"/>
          <MEMBER name="traîner se"/>
          <MEMBER name="trémousser se"/>
          <MEMBER name="trotter"/>
          <MEMBER name="trotter se"/>
          <MEMBER name="trottiner"/>
          <MEMBER name="vaciller"/>
          <MEMBER name="vagabonder"/>
          <MEMBER name="valser"/>
          <MEMBER name="varapper"/>
          <MEMBER name="virer"/>
          <MEMBER name="virevolter"/>
          <MEMBER name="voguer"/>
          <MEMBER name="voler"/>
          <MEMBER name="voleter"/>
          <MEMBER name="voltiger"/>
          <MEMBER name="voyager"/>
          <MEMBER name="zigzaguer"/>
     </MEMBERS>
     <THEMROLES>
          <THEMROLE type="Agent">
               <SELRESTR Value="+" type="animate"/>
          </THEMROLE>
          <THEMROLE type="Location">
               <SELRESTR Value="+" type="concrete"/>
          </THEMROLE>
     </THEMROLES>
     <FRAMES>
          <FRAME>
               <DESCRIPTION primary="NP V PP.location" syntax="Agent V {jusqu'à/vers} Location"/>
               <EXAMPLES>
                    <EXAMPLE>Le cheval a galopé vers la barrière</EXAMPLE>
               </EXAMPLES>
               <SYNTAX>
                    <NP value="Agent">
                         <SYNRESTRS/>
                    </NP>
                    <VERB/>
                    <PREP>
                         <SELRESTRS>
                              <SELRESTR Value="jusqu'à;vers"/>
                         </SELRESTRS>
                    </PREP>
                    <NP value="Location">
                         <SYNRESTRS/>
                    </NP>
               </SYNTAX>
               <SEMANTICS>motion(during(E), Agent) Près-de(End(E), Agent, Location)</SEMANTICS>
          </FRAME>
     </FRAMES>
</VNCLASS>
