<?xml version="1.0" encoding="UTF-8"?>
<VNCLASS ID="body_internal_motion-49" ladl="32CL ou 32R3 ou 32C" lvf="M1a">
     <MEMBERS>
          <MEMBER name="boiter"/>
          <MEMBER name="chanceler"/>
          <MEMBER name="dandiner se"/>
          <MEMBER name="dodeliner"/>
          <MEMBER name="frétiller"/>
          <MEMBER name="rouler"/>
          <MEMBER name="sauter"/>
          <MEMBER name="tanguer"/>
          <MEMBER name="tituber"/>
          <MEMBER name="tortiller se"/>
          <MEMBER name="tournoyer"/>
          <MEMBER name="trémousser se"/>
          <MEMBER name="tressaillir"/>
          <MEMBER name="vaciller"/>
     </MEMBERS>
     <THEMROLES>
          <THEMROLE type="Agent">
               <SELRESTR Value="+" type="animate"/>
          </THEMROLE>
          <THEMROLE type="Location"/>
     </THEMROLES>
     <FRAMES>
          <FRAME>
               <DESCRIPTION primary="NP V" syntax="Agent V"/>
               <EXAMPLES>
                    <EXAMPLE>Sylvia se tortillait.</EXAMPLE>
               </EXAMPLES>
               <SYNTAX>
                    <NP value="Agent">
                         <SYNRESTRS/>
                    </NP>
                    <VERB/>
               </SYNTAX>
               <SEMANTICS>body_motion(during(E), Agent)</SEMANTICS>
          </FRAME>
          <FRAME>
               <DESCRIPTION primary="NP V PP.location" syntax="Agent V {vers jusqu'à} Location"/>
               <EXAMPLES>
                    <EXAMPLE>Sylvia se tortillait vers le bar</EXAMPLE>
               </EXAMPLES>
               <SYNTAX>
                    <NP value="Agent">
                         <SYNRESTRS/>
                    </NP>
                    <VERB/>
                    <PREP>
                         <SELRESTRS>
                              <SELRESTR Value="jusqu'à;vers"/>
                         </SELRESTRS>
                    </PREP>
                    <NP value="Location">
                         <SYNRESTRS/>
                    </NP>
               </SYNTAX>
               <SEMANTICS>body_motion(during(E), Agent)  location(end(E), Agent, Destination)</SEMANTICS>
          </FRAME>
     </FRAMES>
</VNCLASS>
