142 unsigned char byteCount[256] =
143 { 0,1,1,2,1,2,2,3,1,2,2,3,2,3,3,4,
144 1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,
145 1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,
146 2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,
147 1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,
148 2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,
149 2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,
150 3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7,
151 1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,
152 2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,
153 2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,
154 3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7,
155 2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,
156 3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7,
157 3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7,
158 4,5,5,6,5,6,6,7,5,6,6,7,6,7,7,8
160 if ( precomputedCount >= 0 )
161 return precomputedCount;
162 long l = bitLength / ( 8 *
sizeof (
base ) );
171 i = ( v >> 8 ) & 0xff;
173 i = ( v >> 16 ) & 0xff;
175 i = ( v >> 24 ) & 0xff;
177 i = ( v >> 32 ) & 0xff;
179 i = ( v >> 40 ) & 0xff;
181 i = ( v >> 48 ) & 0xff;
183 i = ( v >> 56 ) & 0xff;
186 precomputedCount = sum;
195 unsigned char byteCount[256] =
196 { 0,1,1,2,1,2,2,3,1,2,2,3,2,3,3,4,
197 1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,
198 1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,
199 2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,
200 1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,
201 2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,
202 2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,
203 3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7,
204 1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,
205 2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,
206 2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,
207 3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7,
208 2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,
209 3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7,
210 3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7,
211 4,5,5,6,5,6,6,7,5,6,6,7,6,7,7,8
220 i = ( v >> 8 ) & 0xff;
222 i = ( v >> 16 ) & 0xff;
224 i = ( v >> 24 ) & 0xff;
226 i = ( v >> 32 ) & 0xff;
228 i = ( v >> 40 ) & 0xff;
230 i = ( v >> 48 ) & 0xff;
232 i = ( v >> 56 ) & 0xff;